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Civ 6 patch notes for sumeria
Civ 6 patch notes for sumeria









civ 6 patch notes for sumeria

“The entirety of new great people seem strong or balanced, except for one : Imhotep, that is too strong because he can produce in less than a turn two wonders in online speed. – Now brings proximity bonuses only to flat tundra tiles (from all) “Still considered too high, we tone down a bit the numbers.” We are taking that away so it feels more fair to attack her”Ĭothons – Bonus regeneration inside borders to 0 (from 100) “Phoenicia is too hard to punish right now because you need to be sure you one-shot kill in her boundaries for the unit to die. – Eurekas now provide 85% of Science required for technologies (from 100%) This therefore stops the cases of Infantry or Caravels super early in the game.”

Civ 6 patch notes for sumeria full#

“Too oppressive with straight-up unlocking techs when having Eurekas, we are decreasing the amount it brings so you cannot unlock the full tech and need to get there before unlocking it. – Trade routes to other players and city-states to 2 culture (from 1) We are keeping our eye on it as we want the civ to be considered good enough so players feel confident picking her, but we do not wanna overbuff it right away.” We are decreasing it but it might not be enough for it to be played. “Considered the worst civ in the game by a lot of people, it seems like Netherlands really suffers from having a high tier on coast. – Now gets +1 per city-state Hungary controls (from +1 per alliance) – Gain 2 envoys when levying cs from tier 2 government buildings onward (from 1) – Levied units are now +3 strength (from 0) We give it back some of its power (and shift it directly towards city-state control) without it being unbearable from start but scaling over time.” It has always been too strong (too oppressive with city-states) or too weak (not doing enough to annoy the opponent). “The balance issues of Hungary has always been the same since its release. – Now cannot be built next to another Ziggurat (from Hills only) – Now gives 1 faith per district or per two farms – Still gives +2 science, +1 culture, +1 culture at Cultural Heritage, +1 tourism at Flight – Now unlocked at start (from Horseback riding) – Farms now gets +1 production if next to a Ziggurat after Early Empire – Farms now gets +1 food if next to a river Leader trait : The Cradle of Civilization – Levy cost and bonus when cleaning a barb camp unchanged – Starts now with a war-cart in the ancient era – Now grants 25% XP on all units (from 0) Leader trait : Shūtur eli sharrī (Surpassing All Kings) We will listen to your feedback on it as we wanna make sure the civ fits a goal.”īias upgraded to tier 3 floodplains (Gathering Storm only) We kept some of Sumeria’s early bonuses she had while trying to balance it so civ stays fair and fun to play against. “We decided to revamp a bit the civ and keep the focus as Sumeria is supposed to be the first civilization to have ever existed. Without further adue, let’s get into it.”įixed a bug when trading with a player or a city state was not giving the culture yields There will also be balance tweaks and bugfixes from last firaxis patch.

civ 6 patch notes for sumeria

We’re gonna speak about under-used or never-used civs as we will buff some of them right now as a major focus of the patch. That being said, we can now keep going with this next patch, arriving for you straight up like a christmas gift. It was the debut patch and we weren’t fully ready. “Welcome to 4.1 Patch ! First of all, apologies from BBG Team and myself for the confusion last patch.











Civ 6 patch notes for sumeria